ESCAPE into the classROOM
ESCAPE into the classROOM
Creativity, Imagination and
Alternative Teaching Methods
The program's main objective is for the participant to enrich his knowledge through case-based and game-based methods based on brain neurophysiology. Through innovative educational techniques and current advanced trends in science and art, the teacher is called upon to teach the student how to discover and share knowledge to "liberate" and "escape" "into" the magic world of the classroom. The class has its valuable secrets well hidden. You must navigate a magical world of mystery to gain knowledge in our EU-trademarked EscapeClassRoom!
Keywords: EscapeRoom, Motivation, Inclusion, Case-based learning, Game-based learning, Brain, Science, Art
Topics: Classroom management, Action research, Digital tools, Non-formal learning, Arts, Assessment, Blended Learning, Communication skills, Mathematics, Pedagogy, Primary education, Science, Secondary education, Social skills, Well-being
Key competences: Cultural awareness and expression, Digital, Maths and Science, Personal, Social and learning to learn
Subjects: Art, Biology, Cross Curricular, Drama, Geography, Informatics / ICT, Mathematics / Geometry, Philosophy / Logic, Physics, Primary School Subjects, Psychology, Technology
Vocational subjects: Art, Creative Dramaturgy
- The wonderful world of the brain!
- What color paints thought and imagination?
- What color affects our emotions, and how do they work positively in learning?
- How does the student color the world, the clouds, and the rain?
- We are creating a positive classroom environment.
- Our goal is the escape to 21st-century creativity for the student and the teacher. This course will combine specific theories and methods based on modern theories of science and art, creating a positive classroom environment and activating the students' interests.
- Creativity, imagination, escaping the mind and thinking, and alternative teaching methods that will be presented to the participants will secure the success of the course through modern teaching strategies and ideas.
- The processes that affect learning through the theory of color and its effect on human emotions will be analyzed.
- Innovation, action, escape, collaboration, and inquiry are the processes that enhance critical thinking and build connections between students for effective learning.
- To inform the participants about the brain's functioning and how it affects learning.
- Get familiarized with the pedagogical values of Case-Based and Game-Based Learning methods.
- Mastering enhanced environments to improve students' motivation and inclusion.
- To discover through color theory how vital art is in the students' emotional world and how they can use it.
- To make teachers aware of issues of improving the positive environment in the classroom and to use techniques aimed at the positive psychology of students.
- To use tools with which students develop critical thinking and decision-making.
- To use research methods so that their students can select and critically evaluate the data they collect from their research.
- To strengthen cooperation, trust and solidarity among students through interactive activities that help students discover and investigate the object of learning.
- To help teachers organize their lessons through modern techniques and innovative activities.
- To share experiences with other teachers from other countries and cultures, exchange views and collaborate to create a dynamic course.
- To gain confidence in their teaching abilities and use their talents through sharing teaching tactics and activities.
- To get to know the Greek education system and be informed about teachers' good practices in Greece.
This program is structured around modern educational techniques to help participants implement a creative, student-centered, critical-thinking classroom lesson. Our methodology aims for students to actively construct knowledge as they try to understand the world around them. Each module will be content theories based on the scientific training of the participants through specific educational activities. The workshops mainly include active participation of the participants in creative activities such as discussions, group collaboration, research, problem-solving activities, brainstorming, and creative and collaborative activities.
Course evaluation.
ΟΙD: E10352415
VAT: 802307695
EUID: ELGEMI: 174051903000
Funogen Education Erasmus+ Center
106 Andreas Sygrou Avenue, Athens GR 11741, Greece
+30 6987 467249, +30 6945 144892
Email: er@funogen.com
Responsible Person:
Prof. Athanasios Alexiou, Director of Research and Education
Email: alexiou@funogen.com